Rising of Chaos Wiki
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Like any system the Rising of Chaos is reliant on the voluntary services of people that make the game run on event, behind the scenes and plot writing. These roles are demanding, time consuming and tiring but are a deeply rewarding experience for all involved but we still make sure that those that give us their time are valued for it.

Being a member of the crew is a responsible position which covers, at its core, the happiness and wellbeing of the players that are booked into the event. You will be part of the vibrant and living worlds that RoC is but you yourself must be having fun and enjoying the events. That is what RoC hopes to bring you.

If you want to crew for us, in any of the prescribed formats, then please contact us here and let us know what you want to do or sign up for our Crew Facebook Page.

Event Styles

There are three styles of events that you may wish to crew for, the following logistics apply to each type of event:

Standard Event (A Delving or an Epic)

These are linear events that run over the course of 1 (Delving) or 2 (Epic) days on sites local to Hampshire with an overnight break.

  • Crewing these events is free
  • You will be provided with hot and cold drinks, shelter, snacks and seating.
  • Lifts will be provided via a lift sharing system accessible via discord where possible
  • Crew will be awarded a minimum of 1 Shining Star per day

Audience Events

  • These are sandbox events based around a static location usually a building at a specific event such as a Banquet or Tourney.
  • Off site events occur that mimic standard events that are requested by players
  • These events are 1 or 2 days with overnight accommodation provided for crew including areas with power for items such as CPAP machines.
  • Crewing these events is free
  • Meals, snacks and soft drinks will be provided for crew for free.
  • Lifts will be provided via a lift sharing system accessible via discord where possible
  • Crew will be awarded a minimum of 1 Shining Star per day

Coalition Events

  • These are sandbox events run at a Fort or similar site over the course of four days themed to a nation of the RoC setting
  • Politics, adventure, trade and partying occurs at these events with a myriad of roles required for crewing.
  • Accommodation is provided for crew including areas with power for items such as CPAP machines.
  • Crewing these events is free
  • Meals, snacks and soft drinks will be provided for crew for free.
  • Lifts will be provided via a lift sharing system accessible via discord where possible
  • Crew will be awarded a minimum of 2 Shining Stars per day

Teams

The systems crew is broken down into a number of teams responsible for the organisation of the system and the crewing of events. You are more than welcome to be on more than one team and should tell us which you want to be involved in when you put yourself forward:

Event Crew

These people will fulfil number of roles appropriate to the Event Style roughly following this list and guidelines.

  • Fighting Crew – Fulfilling the combat roles that the events demand.
  • Flavour – Fulfilling the roles of set individuals who interact with the players throughout the day providing them with challenges and rewards, fun and fortune.
  • Welfare – Looking after other crew and players following system standards and guidelines
  • Direction – Working with the system to organise game and players through God and excellent use of system radios.
  • Weapons and Deck Checking – Making sure weapons are safe and Omni Decks are properly decked out before an event begins.

Prep Crew

These people usually arrive before a game begins and help with set-up before they move onto either Event Crew or Playing and then help with take down at the end.

  •   Moving kit to appropriate locations on site and dressing scenes before the game begins
  • Erecting tents and Gazebos and taking them down again
  • Cabling and Device Set Up
  • Security work

Plot and Writing Team

These people are responsible for developing the Global, National, Factional, Personal and Generic Plot and controlling the Directed Player Characters of the system

  • Writing and reacting to plot.
  • Personal Development of allocated players and story
  • Lead fighting and combat organisers
  • Costume and Make-Up
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